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CS2 Sticker Pricing Explained: Holos, Foils, and Katowice 2014

CS2 patterns · 6 min read

If you've ever seen an AK-47 listed for $5,000 with the comment "stickers worth $4,800", you've met the strange world of CS2 sticker pricing. A specific sticker can be worth more than the weapon it's applied to. This guide explains the four sticker tiers, why old tournament stickers command insane prices, and how to evaluate sticker value before trading.

The four sticker tiers

TierDrop rate per capsuleVisualTypical price
Paper~80%Flat colour$0.05 – $1
Holo (Holographic)~16%Iridescent shimmer$1 – $30
Foil~3%Reflective metallic$5 – $200+
Gold~1%Gold leaf, only on autograph capsules$30 – thousands

The drop rates compound: a Foil sticker is roughly 5× rarer than a Holo of the same tournament. Gold stickers (only in autograph capsules) are the rarest and most valuable type that's still in active circulation.

Why tournament era matters

Stickers come from sticker capsules tied to specific Counter-Strike Major tournaments. Each capsule is sold for a limited time then discontinued. Once discontinued, only existing supply circulates. For old tournaments, that supply has been:

So with a fixed cap and continuously shrinking supply, the prices climb over time. The earliest tournaments (Katowice 2014, Cologne 2014) have been doing this for over a decade.

Katowice 2014 — the holy grail

The 2014 Katowice Major was the first to introduce sticker capsules. Their Holo and Foil stickers are now legendary:

ItemApproximate price (unapplied)
Katowice 2014 Holo (any team)$3,000 – $25,000
Katowice 2014 Holo (Titan / iBP / LDLC)$10,000 – $80,000
Katowice 2014 Foil (any team)$8,000 – $200,000+

Why so high? The Katowice 2014 capsules were sold for only a few weeks, before sticker capsules became a mainstream concept. Total supply minted is thought to be in the low thousands per Holo and a few hundred per Foil.

Sticker scratch states

An applied sticker has a "scratch level" from 0% (pristine) to 100% (destroyed). Despite a common misconception, the scratch state does not change automatically with kills, playtime, or StatTrak status — it only changes when the owner deliberately uses the in-game Sticker Scraper tool. Each scrape removes ~25% of the sticker, so four scrapes destroys it.

That said, partially-scratched stickers do trade at a discount because the buyer assumes the seller already used a few scrapes (visually they may show light wear). The market values pristine 0% stickers higher than 25%+ scratched ones, often 1.5–3× the price for valuable holos and foils.

Steam shows the scratch percentage on weapon inspection. Hostadz reads it via CSFloat for every applied sticker on bot inventory items.

How sticker value affects weapon trade pricing

For most weapons with stickers applied, the market only credits a small fraction of the unapplied sticker price toward the weapon's trade value. A rough rule of thumb:

WeaponBasePrice + (StickerValue × 0.1 to 0.3)

So a $100 holo applied to an AK adds roughly $10–$30 to the weapon's tradable price, not $50+. The reason is that an applied sticker is effectively destroyed once it's on the gun — the buyer can't get it off cleanly, and removing it via the Sticker Scraper destroys it incrementally. So the "applied premium" is just the visual upgrade, not the value of the sticker itself.

The multiplier creeps higher (~0.3–0.6) for genuinely legendary stickers like Katowice 2014 holos and foils, because so few are still unapplied that even an applied one carries scarcity value. But for everyday tournament stickers, expect 10–20% pass-through at best.

Tips for sticker buyers

Tips for sticker sellers

Hostadz reads every sticker (and its scratch state) from CS2's game coordinator. Bot inventory items show stickers as a small icon strip — hover the inspect modal for full details and CSFloat-backed sticker prices.

Related: Case Hardened Blue Gems · StatTrak™ explained